86x1:41:37Design Frame
@designframecasestudiesGamingUnited StatesView on YouTube
36,700
Subscribers
+400 in 29 days
6.3M
Total views
+163K in 29 days
6,583
Median views per video
average 151K
149
Videos
~0.1 uploads a week
Subscribers
Last 27 days with a reading.
Total views
Lifetime views, per reading.
Design Frame's biggest outliers
The videos that most beat the channel's own usual views.
86x1:41:37
14x52:25A Hat in Time - Cute? More like... Full Analysis (read description)
15K views · 8 years ago
8.4x1:33:36Let's Talk Heartbound Without the Drama ► A Game Design Case Study of Heartbound
528K views · 11 months ago
8.1x1:05:36Cuphead - Full Boss Analysis | Classic Boss Design in the Modern Age (read description)
33K views · 8 years ago
7.3x27:42NieR: Automata - Dynamic Music Transitions & Events | Music Analysis
7.3K views · 9 years ago
7x3:15:45A Comprehensive Game Design Case Study Commentary (& Dating Guide) on a Masterpiece
49K views · 6 years ago
5.1x1:14:51Little Nightmares - The "Suspenseful" Experiment | Full Analysis (read description)
21K views · 8 years ago
4.7x2:21:00
4.6x3:17:38
2.8x31:03A Critique of Luigi's Mansion 3
13K views · 6 years ago
2.5x1:00:47Edith Finch - What Lies Ahead for Visual Storytelling | Full Analysis
11K views · 8 years ago
2.1x5:22Twilight Princess - Art Exposed
1.6K views · 9 years ago
Latest uploads
0.8x2:35:20
0.1x2:17:22Originality is dead, and the rest is truly a disaster ► A Game Design Case Study of RE: Requiem
18K views · 3 months ago
0.2x2:08:24The Wrenwood Hotel & Shadow Ghost are worse than you think ► A Rhodes Hill Analysis
20K views · 5 months ago
8.4x1:33:36Let's Talk Heartbound Without the Drama ► A Game Design Case Study of Heartbound
528K views · 11 months ago
4.6x3:17:38
0.6x3:12:19An Actual Investigation of the Manipulation & Conspiracy Behind Modern Matchmaking
69K views · 1 year ago
4.7x2:21:00
1.2x2:04:24
0.5x2:39:51How to Make a Boss Battler ► THE HOWLING ACES & the Abandonment of STRUCTURE - A Case Study
50K views · 2 years ago
1.8x2:33:21A Betrayal of Their Own Design ► IMBALANCE, DESIGN PRINCIPLES, & SOLUTIONS!
107K views · 3 years ago
86x1:41:37
0.1x9:53:19Channels like Design Frame
About
The evidence-based, game design case study, analysis, and player & UX advocacy channel. The channel runs off of people who watch each new big release! I'm so grateful to every viewer and to our subscribers who turn on notifications for the channel. Why? Each release requires 100s of hours from only one person. My aim is to explain the "how" and "why" of game design and assemble often disparate concepts into cohesive analysis, with the goal of providing you a better understanding of game design. If you find value in the design-driven mission, your contributions on Ko-fi or Memberships (with benefits!) will go toward a more frequent, healthy video release schedule. Thank you so much for the support! For my policy on React content, reach out.
- Joined
- 2017-02-28
- Format
- breakdown
- Topics
- Game Reviews & Analysis, Game Development
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