234x3:52Straight Up (Acoustic)
537K views · 20 years ago
@okaysamuraiAnimation & VFXUnited StatesView on YouTube
163K
Subscribers
19M
Total views
+54,304 in 28 days
22,000
Median views per video
average 79,932
298
Videos
~0.1 uploads a week
Last 12 days with a reading.
Lifetime views, per reading.
The videos that most beat the channel's own usual views.
234x3:52537K views · 20 years ago
206x4:38897K views · 15 years ago
163x4:52594K views · 20 years ago
121x5:00169K views · 13 years ago
117x4:4163K views · 12 years ago
71x4:22253K views · 20 years ago
58x3:37223K views · 11 years ago
58x1:54:011.3M views · 7 years ago
29x45:121M views · 9 years ago
27x16:511.3M views · 6 years ago
22x16:00345K views · 2 years ago
20x35:37200K views · 2 years ago
0.4x48:441K views · 3 months ago
2.8x12:015.8K views · 5 months ago
0.6x19:031.5K views · 6 months ago
0.2x20:44926 views · 6 months ago
0.5x17:562.7K views · 6 months ago
2.3x29:089.7K views · 11 months ago
2x17:408.6K views · 1 year ago
0.2x1:301.8K views · 1 year ago
0.7x29:036.7K views · 1 year ago
1.4x25:2313K views · 1 year ago
8.9x34:1589K views · 1 year ago
0.2x0:511.7K views · 1 year ago
Okay Samurai showcases tutorials and creative projects from me (Dave Werner). I currently live in the San Francisco Bay Area in California and work as the Senior Experience Designer Lead on Adobe Character Animator (but thoughts and opinions on this channel are my own). Past projects include the Extraneous Lyrics music series, the indie video game Atmosphir, and the Okaydave design portfolio. Some of my work has been featured by Entertainment Weekly, TechCrunch, Laughing Squid, Mashable, College Humor, Kotaku, VH1's Best Week Ever, Slate, FWA and Sesame Street. I also enjoy speaking and teaching at events like SXSW, San Diego Comic Con, How Design Conference, NAB, IBC, and Adobe MAX.
Ask Hugo why a video took off, which ideas would work for your channel, and what to title it — backed by YouTube Explorer data on Okay Samurai and the channels around it.